![]() What are you rendering these days? I might share some other tips. Materials in CLO (VRay) are not always compatible plug-and-play with external software. You can also upload your own materials to share with other KeyShot users. If you need to combine your renders with other objects and scenes, you'll most likely have to render outside and create a workflow for that, as it is not straight forward. Try KeyShot cloud There are loads of useful resources in KeyShot cloud This is an online library of free textures, materials, environments and backplates there is a great variety of resources to choose from. It has gotten more materials presets and features lately (like displacement textures in 5.1) and some additional lighting choices. If you have multiple CPUs or GPUs assigned as. Why not use it to render with Cycles or EEVEE?īottomline, if you want to render your garment pieces only with little additional objects, CLO would be enough. Make sure to switch Render Mode to Send to Network then choose the desired mode from the Render Engine drop down. ![]() I myself use Blender for modeling and rendering other scenes. Keyshot has a very fast workflow for rendering product visualization, so it is definitely a good choice, although, and not by far the only one or the best. Keyshot: Proprietary: Active: Luxion Inc: Light Tracer Render: Freeware: Active: Light Engine Lumion: Proprietary: Active: Lumion Software: LuxCoreRender: Apache-2. The reason is simplicity of fashion artists which are not (and don't need to be) 3D experts. If you've worked with VRay, you'd notice there are dozens of additional settings for materials and rendering options that are not present in CLO. ![]() On the other side, Blender is a multi-purpose program. ![]() Scale the geometry to the point where it completely encircles the scene in your Camera View (just as you would when creating fog with scattering medium). KeyShot gives you the power and the choice to utilize either CPU or NVIDIA GPUs for rendering and the capability to scale linearly for unmatched performance. A cube is ideal, however, a cylinder or sphere can also be used. The main advantage of rendering outside of CLO is a wider selection of materials (shaders), camera setups, ability to combine scenes with other objects/backgrounds, lighting and many others.ĬLO uses a simplified version of VRay as their rendering engine. As you correctly said, the main difference between Blender and Keyshot is the complexity but let me explain this more accurately: Keyshot has tools which are specifically set for photorealistic product rendering and designers needs, allowing the user to reach good results with low efforts. To begin, select a piece of geometry from the Library tab, Model tab. ![]()
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