You may also apply poison to a weapon or piece of ammunition as a bonus action instead of an action. You have resistance to poison damage due to your time spent building up your tolerance. Your resourceful efficiency allows you to craft disguises and poisons at half the cost and time required. Your proficiency with poisoner’s kits can apply to checks to obtain or harvest poisons. Level 3 – Tricks of the Trade Īt the 3rd level, gain proficiency with disguise kits, poisoner’s kits. The entire description of each feature is bolded, and my commentary is found below each feature in normal text. Italicized text indicates my homebrew alterations to Assassin Rogue features. I offer a quick explanation for my text formatting so you can quickly discern between my homebrew suggestions, what already existed for the subclass, and my commentary. Since it’s not easy to play, the Assassin should have a greater payoff for the hard work it requires. It’s not easy to play an Assassin effectively because it relies on several of D&D 5e’s more complex rules: hiding, surprising, etc. I have reworked this Roguish Tradition to better function as an executioner who uses steel, poison, and infiltration to snuff out a target and live to collect the bounty.Īs a quick note, one of the problems with the Assassin is that when it runs on full cylinders, it’s still not matching the damage output of easier, more versatile characters. I don’t know a player who doesn’t love to get critical hits, so the Assassin should be one of the most fun roles in the game. Surprising enemies can be difficult for players to achieve, and that goes double for new players. The Assassin is a Rogue subclass I want to love, but it has severe flaws. This article contains affiliate links that add gold to our coffers. D&D 5e Assassin Rogue homebrew revision featured art is by 000fesbra000.
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